Statistics and what they mean
Every statistic on Metapick comes from the same pool of ranked games of the current game version. This page explains each number, so you know what it says and what it does not.
Open the toolFrom games to numbers
- Ranked games are collected from the official Brawl Stars API (Masters and Pro level).
- Each game is stored in the table of the current game version, with its map, mode, average rank and the two teams of three.
- The server aggregates the games per brawler and map (wins, losses, usage) and computes the scores. This runs when the backend loads a game version, not on every click.
- The pages read these precomputed results, which is why they load fast.
Note
Results are cached, both on the server and in your browser (the stats page keeps them for about 3 hours). The numbers refresh when a new data set is loaded, so a brand new game does not show up instantly.
Definitions
| Number | Definition |
|---|---|
| Wins / Losses / Total | Games won, lost and played by the brawler on the map |
| Win rate (Win%) | Wins divided by games played, as a percentage |
| Usage rate (Pick%) | How often the brawler is played on the map |
| Performance score (Perf) | A 0 to 100 score per map that sums up how well a brawler performs, explained below |
The performance score
Raw win rate is misleading for brawlers with few games: 3 wins in 3 games is 100 %, but it means nothing. The performance score fixes that: it combines a smoothed win rate with how reliable the sample is. It is computed per map, then rescaled so the best brawler of the map is 100 and the weakest is 0.
Tip
How to read it
A score is relative to the other brawlers on the same map. A 70 on one map and a 70 on another do not describe the same win rate.
What each page shows
- [Stats](/stats): pick a map to see every brawler's wins, losses, win rate, usage and performance. Sort by any column, filter by name or by minimum number of games.
- Best duos and trios: the strongest combinations on the map (or across all maps), ranked by a mix of win rate and pick rate. Rarely played combinations are left out.
- [Brawlers](/brawlers): for one brawler, performance by map and by game mode, its best and worst maps, a map-by-map overview and the builds players have unlocked.
- Game mode profile: the win rate per mode with a confidence range. A short bar means a trustworthy number, a long bar means the sample is small.
Limits and caveats
- The data is Masters and Pro ranked. The meta at lower ranks can differ.
- Faded tiles and “not enough games” messages mean very few games: do not draw conclusions from them.
- Win rate does not say why a brawler wins. Teammates, skill and playstyle all play a part.
- Right after a balance update the numbers are thin and move quickly.
Related pages
Checked against the site on 2026-10-17